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PHOTOSHOP BASICS TUTORIAL NUMBER : 47
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This tutorial has been created by: Luke Knowland at Webmonkey.com
Faking Images; Special Effects

So the head of marketing was so impressed with your ability to get Dick Trickle to adorn his winning NASCAR with your logo, he became your willing slave. Now that's all fine and good, but everybody knows that the best way to make people drool is with larger-than-life special effects. With Photoshop as your tool, you too can create the kind of images that'll make people scratch their heads and ask, "How'd they do that?" All it takes is a little forethought.

As we learned with paths, cutting around an image is a fairly easy process (as long as you're anal enough to do it right). For today's lesson, the tool becomes secondary, the idea primary. Let's say you want to make a Web page to show your friends back East how much fun can be had out in the Wild West. Sure, you could send them photos of the house in Pacifica slipping into the ocean, or reports that The Big One's on its way. But you want to have some fun (and show off too). It doesn't take a big budget to do up some fine computer-generated imagery - it just takes an idea, a digital camera, and clever use of paths.

The major things to consider for a truly faked image are lighting and shadowing. If either of those are off, even a little, it will stick in people's minds, and they'll know it's faked (even if they don't know they know).

Say you want a picture of two of your friends water-fighting across the Jeremiah O'Brian battleship by the Bay Bridge. Simple enough (well, "simple" if you and your two friends can get out of the office and down to the Embarcadero). Plan the layout of the image in your head, and grab the digital camera.

Shooting on Location
Now I'm not a big digital camera fan. The technology just isn't there yet (shy of dropping a huge chunk of change on a Canon attachment). But for outdoor pictures that you're going to tweak, digital cameras fit the bill quite nicely. If you don't have a digital camera, a regular camera will work (but when you get the photos developed, make your life easier and get them put on a disk). The reason you need your friends to physically go down to the water is so you can catch them in the same light as the scene you want to place them in. This is the key. Your knowledge of paths will help you get rid of the excess, but you need to get the lighting effects right for something like this to be convincing.



First, pick your scene - in our case, it's the boat. Best to get a nice wide view of it, as we'll be dropping in two people. Take a bunch of pictures to increase your chances of getting exactly what you're looking for. Now, before the fog rolls in or your friends head over to Red's Java House for Buds and sausage sandwiches, take a picture of Friend One in a "ducking away from a splash of water" pose, using the angle of light that you envision for the final product. Then take a picture of Friend Two in a "splashing water" pose, again using the appropriate lighting angle. Finally, snap a pic of splashing water and make sure you get it coming from the direction that you "see" in your mind's eye (or, if your friends aren't interested in "getting their feet wet," using stock photography will work fine). Now it's all up to you (and Photoshop) to put together the final image.





Drop Your Friends into the Bay
Either download your images from your camera or pull them off the disk, then open them in Photoshop. Since you took multiple photographs, choose the ones with the best and most similar lighting. Yesterday I told you to work only with images that you've finished sizing and scaling. But for today's task, I want you to forget all that and resize your images to about 1.5 times what you want for the final image, since the work we're doing requires a bit more elbow room. Now figure out where you want to place your friends. I'm thinking one on the far side of the boat, one on the near side. With that in mind, it's time to clear some paths around your friends.

Unlike yesterday, when we wanted to leave stuff in (tires, windshield, etc.), today we want to create paths that cut away everything but the person. This means cutting around their hair, which sucks, but just do it loosely and we'll fix it with the eraser tool later. And that, unfortunately, is the easy part. We have some tricky preparation to deal with because we chose a somewhat intricate environment to drop our friends into. Since Friend Two will be "standing" behind a bunch of little turrets and antennas, we also need to cut paths around all the areas where Friend Two should be visible. The things we do to get people to come West!



Now that you've done all your path work, it's time to set everything into action. Let's start with our friends. For each friend, make a copy of the main image layer. Put a layer of white between the original and the copy. Make sure you're working in the top layer (the copy), and select your path(s) - you can select multiple paths the same way you can select multiple areas, by holding down the Shift key. Now go to Select->Inverse. This selects everything but your paths. Hit Delete. This should allow you to see if you cut your paths well enough. Are there any shadows of blue around the edge of the face? Excess background near the fingers? No? Great! If you find problems, no big deal. Just undo what you just did (Control+Z on a PC, Apple+Z on a Mac), deselect the area selected (Control/Apple+D), and go back and tighten up the paths. Once everything's perfect, select the path and then copy (Control/Apple+C) and paste (Control/Apple+V) it into your scene (Photoshop 4 will automatically put it into a new layer, but if you're using an older version, you need to create an additional layer manually). Now go through the same process with the other friend. And from here on out, it's all about layers.





Layering the Layers
Now would be a good time to Save everything you've done so far as a backup. OK, so you have an Original Scene layer, a copy of that, a Friend One layer, and a Friend Two layer. Now we need to re-order the layers so that everything is in front or behind the right things. The whole scene should be the bottom layer (so this layer should be listed last in your layers window). Make the next layer the friend on the far side of the boat. Next layer should be the copy of the battleship, and on top goes the layer featuring the friend on the near side of the boat. Making sure you're in the copy layer (the one second from the "top"), select everything above the boat, and all of the areas between the girders, and hit Delete. (Since everything also exists in the bottom layer, you'll still be able to see it all.) Now drop the person on the far side of the boat right where you want them. I know, I know, the person should be scaled down and the legs need to be cropped off. No problem. Right now we're just worried about position - we'll go back and clean things up later.



Use the Move tool to position the layer with the person in the foreground. (Again, we'll deal with the legs in a minute.) Chances are what you've got so far looks pretty good, but your image lacks depth - the person in the background is behind the boat, the person in the foreground is in front of the boat. But if they were really splashing water, chances are you'd be able to see their arms waving about. Which is totally doable. If you want the background person's arms "over" the boat, copy that person's layer. (Do you see the beauty of having divided the major elements of your image into separate layers yet?) Use the Lasso tool to select the part of the person's arm that you want over versus under, then Select->Inverse, and hit Delete. Then move this new layer on top of that person's original layer.



The final missing element - The Splash - can also be added by using paths. Don't go crazy creating a path for every droplet - cut loose paths around the entire splash and we'll fix everything by using Opacity (so you can see through the water) and blurring the edges. You'll probably need to divide it into two layers - one between the top layer and the background person's arm, and one behind the boat - so that the water appears to be sailing over and across the boat.

Now all that's left to do is add the shadows and reflections, then blur and tweak everything, and you're done.

Shadowing Your Friends
Since we took the pictures expressly to simulate the proper lighting, we've done a lot of our shadow work already. But if the person in the background has an arm dangling over the boat, it should be casting a shadow, right? Look at the angle of the rest of the shadows, and how they're falling, and then use the Burn tool at, say, 26 percent (and select the second brush size in the second row of the Brushes window), to create a shadow in the boat layer. Don't overdo it - it's just a shadow, not some dark, looming splotch. Now go ahead and add any other necessary shadows (don't forget The Splash), making sure you accurately imitate the nature of a shadow: Should it be curving around the turrets on the boat? Rippling over the water?

Now let's get rid of your friends' legs. Look at how the water comes up around the edge of the boat. That's how we want to treat the removal of the legs. Of course we could have had your friends pose standing in water, but there's friendship and there's pushing it. Use the Lasso tool, setting the anti-aliasing to zero, to draw around and select the areas you intend to get rid of. Now Select->Feather (set to around three or four) and blur the edges of your selection, then Delete. You may have to go back in with the Erase tool (set at about 35 percent opacity, first brush second row) and clean up a little.



Reflecting on Reflections
Reflections are what give your image its final caress of credibility. Take a look at how the boat is reflected in the Bay, and what kind of shadows it's making in the water. You want to do the same exact thing with your friends. The idea is to make it seamless, not, "Hey look! I can do reflections!" Take a gander at how much reflection the boat gives off, and then use the Lasso tool to select an equivalent portion of the person. Copy and then put the selection in a layer right above the boat layer, and flip it horizontally (Layer->Transform->Flip Horizontal). Drop the opacity down so you get the water coming through, and Filter->Blur->Motion Blur at an angle of 90 degrees (at around 8 to 10 pixels). Then, using the Eye Dropper tool, select the color of the boat's shadow.

Now paint in the shadow using the Brush tool at the same angle as the shadow of the boat (all in another layer, which you should place above your reflection layer). Then drop the opacity so it matches the boat's shadow, and blur it at the correct angle (again, using Filter->Blur->Motion Blur). You may need to use Image->Adjust->Brightness/Contrast to darken it (since dropping the opacity allows the water to show through but also reduces the darkness).

Now clean up. Touch up the hair with the Erase tool so that it doesn't have any sharp edges, and blur any sharp edges on the clothing. I think that last item's one of the biggest things that people overlook when Photoshopping - they're so pleased with what they've done, they don't want to hide their work by blurring it. But like I said, it's about being seamless. The person in the background needs to be blurred to match the other objects in the plane; shadows, water, etc. need to be blurred accordingly. The more that little things like these are addressed, the more "realistic" the scene looks. Not that this scene is realistic in the least (Kristin would much rather push Jim down a hill than splash him with water). But making it look "correct," in terms of depth and shadowing and reflections, makes it impressive, not "Oh, cool, you have Photoshop too."

The thing to remember when doing this is layers, layers, layers. I've been mocked on many occasions for the number of layers I use, but they allow you to try stuff out without destroying the clean version and they also let you go back and change things quickly. Perhaps you remember the grim days of layer-less Photoshop 2?

Finally, Save As a JPEG, slap it up on a page, and send it to the East Coast posse that you're trying to lure out to SF.



Homework? Fake your own scene.

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